An experiment in microgame design. How much adventure could we fit onto a single page?
Take on the role of starship captain and patrol the border worlds to keep people safe from the pirate threat. Manage your shields and missiles to defeat the enemy ships and use the reward money to keep your ship performing to it's highest potential.
When you're comfortable try your hand at a campaign boosting your ships status and facing off against larger threats and unique missions. Can you stop the pirates once and for all?
All on one double-sided page. Use 1 six-sided dice and track your status using either a piece of scrap paper or a number of paper clips on the status tracks allowing for a big game in a small space.
Components: 1 Six-Sided Die, a handful of paperclips